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Philip D. Straffin's Game Theory and Strategy is an introductory mathematics text in the New Mathematical Library series, written for readers who want access to game theory without advanced prerequisites. The book presents game theory as the mathematical study of conflict and cooperation, covering situations in which the outcome for each participant depends on the choices of others. Its genre is both mathematical exposition and applied modeling, since it develops formal ideas while repeatedly connecting them to economics, politics, business, voting, bargaining, and social interaction. Straffin assumes only high school algebra, but he uses that accessible base to introduce structured reasoning, equilibrium analysis, coalition thinking, and axiomatic approaches to fairness. The purpose is not merely to teach a list of techniques. It is to show how mathematical models can clarify strategic situations, reveal hidden assumptions, and compare alternative notions of rational or fair behavior in real problems.