Show Notes
- Amazon USA Store: https://www.amazon.com/dp/B09S3R44WM?tag=9natree-20
- Amazon Worldwide Store: https://global.buys.trade/Doom-Guy%3A-Life-in-First-Person-John-Romero.html
- Apple Books: https://books.apple.com/us/audiobook/doom-guy-life-in-first-person/id1683529698?itsct=books_box_link&itscg=30200&ls=1&at=1001l3bAw&ct=9natree
- eBay: https://www.ebay.com/sch/i.html?_nkw=Doom+Guy+Life+in+First+Person+John+Romero+&mkcid=1&mkrid=711-53200-19255-0&siteid=0&campid=5339060787&customid=9natree&toolid=10001&mkevt=1
- Read more: https://english.9natree.com/read/B09S3R44WM/
#idSoftware #Firstpersonshooterorigins #AppleIIprogramming #JohnCarmackcollaboration #IonStorm #DoomGuy
Doom Guy: Life in First Person is John Romero’s memoir of a life that runs alongside the formative decades of personal-computer gaming. Romero is best known as a co-creator of Doom and as a key figure behind Wolfenstein 3-D and Quake, games that helped establish the language, pace, and commercial importance of the first-person shooter. The book is not solely an industry chronicle, however. It links his professional ambition to a childhood marked by instability, abuse, and the search for refuge in computers and creative work. Romero recounts learning to program, publishing early work, joining and founding studios, and navigating relationships that became central to game history. His unusually vivid autobiographical memory shapes the level of detail, especially around work habits, design decisions, and the atmosphere of early development teams. The purpose is both personal and historical: to give Romero’s account of celebrated games and public controversies while showing the difficult private circumstances behind a career often reduced to rock-star mythology.